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Thomas Andy Butnariu
Thomas Andy Butnariu
Video Game Artist / Junior Art Lead T17
Wakefield, United Kingdom

Summary

As a 3D/2D Artist I can model, texture, paint or texture anything needed, whether it’s creating something from concept to final in-game model or part of a specific part of the production pipeline. With my background as a freelance Illustrator and concept artist, I excel at low-poly hand painted models and 3D character art.

I’m always looking to improve myself and I’m always eager to learn something new. I am disciplined, motivated and hard working. I thrive in a team environment, working with fellow creative individuals to create immersive and breath-taking games. At the end of the day I just enjoy creating art and sharing it with the world.

Skills

Concept Art3D ModelingCharacter ModelingHard Surface ModelingGame DevelopmentTraditional Art

Software proficiency

Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
3DCoat
3DCoat
Unreal Engine
Unreal Engine
Substance Designer
Substance Designer
Unity
Unity
Substance Painter
Substance Painter

Productions

  • Ch0
    • Video Game
      Pathos (Dare to Be Digital Winner)
    • Year
      2017
    • Role
      Concept Artist
    • Company
      All 4 Games / Fixed Update LTD

Experience

  • Freelancer at Self-employed
    Bucharest, Romania
    July 2011 - Present

    Working as a freelancer doing all kinds of illustrations, ranging from children's books, book covers, game UI to trading card games